The Blender developer community is being supported by the organizational powers of Blender Foundation and its spin-off Blender Institute. The people who work for the Foundation and Institute did a tremendous job to bring Blender is where is it nowadays.
Special thanks goes to Tangent Animation and Aleph Objects, who funded 4 additional developers to work full-time on Blender 2.8 during the crucial 2017 period. This enabled us to work on the viewport, Eevee, collections/layers, UI and tools redesign.
Download Blender 2.81. Sculpting Rethought A complete overhaul of the sculpting workflow. New Cursor & Brush Settings. Android emulator for iphone download. Assigns a factor to each vertex before starting the stroke. Topology automasking affects only vertices connected to the active vertex. BlenderKit introduces add-on for Blender 2.8. While there are still many changes in Blender happening, which may cause the add-on will work today and not tomorrow, the add-on should be mostly working fine, and we try to keep the new version updated with the latest Blender builds.
Thanks goes to everyone who contributed to the Code Quest, the massively successful 3 month workshop in Blender Institute during spring 2018.
And we thank everyone who joined the Development Fund in 2nd half of 2018 and 2019. This helped us to keep the core of Blender contributors together to work on 2.8.
And last but not least: special thanks to the blender.org community – the developers, documenters, bug reporters and reviewers – it is thanks to them that we can start this wonderful new era of Blender 2.8x!
- File size:
- 127 MB
- Date added:
- Dec 07, 2019 | Last update check: 1 minute ago
- Licence:
- Freeware
- Runs on:
- Windows 7 64-bit / 8 64-bit / 10 64-bit
(127 MB)
Further Steps
Blender is a free, open-source professional 3D creation software allowing modeling, animation, rendering, texturing, lighting, shading, post-production. It is suitable for architectural modeling, but requires huge knowledge of graphic editing.
Blender is open-source, free to download and use but it is more oriented towards advanced users. User interface is complex so it requires a considerable investment of time. Fortunately, there is a big online community; also user manuals and documentation can help you start with this software.
The portable version is available also.
Features:
- Modeling
- Sculpting, retopology, modeling, curves. Blender's modeling toolset is extensive.
- Animation
- Designed for animation, Blender is being used for award-winning shorts and feature films.
- Rendering
- Create jaw-dropping renders thanks to Cycles, high-end production path tracer.
- Simulation
- Featuring industry-standards libraries like Bullet and MantaFlow, Blender offers powerful simulation tools.
- Video Editing
- The Video Editor offers a range of basic yet very efficient tools.
- Scripting
- Featuring an extensive Python API, every tool is available for scripting and customization.
- VFX
- From camera and object motion tracking to masking and compositing, you can 'fix it in post'.
- Interface
- Because of its custom architecture, Blender's UI, window layout and shortcuts can be fully customized.
- Pipeline
- Integration with multiple pipeline tools is pivotal in many productions.
For more information please visit https://www.blender.org/features/.
What's new in version 2.81a:
Bug Fixes
Download Blender 2.81 Free
- Eevee stops rendering after selection attempt
- Mask or Mirror before Armature breaks weight paint
- Viewport rotate doesn't work
- Crash showing the object relations menu
- Hair particles: Brush effect not occluded by emitter geometry
- Fix segfault when polling MESH_OT_paint_mask_extract
- Broken ‘Select' > ‘More' in face mode in UV Editor
- ‘Reset to Default Value' on a custom string property crashes
- Crash on snap to edge
- Fix crash exiting edit-mode with an active basis shape key
For more information please visit https://wiki.blender.org/wiki/Reference/Release_Notes/2.81/a.
What's new in version 2.81:
This is the much anticipated update of the Blender 2.80 milestone, with over a thousand fixes and several important updates that were planned for the 2.8 series. Most notable are the sculpting tools overhaul, support for NVIDIA RTX ray tracing in Cycles, Intel Open Image denoising and user interface improvements.
- Sculpt & Retopology
- New sculpt tools, poly build tool, voxel remesh and quad remesh.
- Transform & Snapping
- Transform origins, new snapping, mirroring and auto merge options.
- Cycles
- New shaders for texturing, denoising with OpenImageDenoise, and NVIDIA RTX support.
- Eevee
- Shadows, transparency and bump mapping redesigned for easier setup and better quality.
- Viewport
- New options for look development with Cycles and Eevee.
- Library Overrides
- A new system to replace proxies, to make local overrides to linked characters and other data types.
- Animation & Rigging
- Finer control over rotations and scale in bones, constraints and drivers.
- User Interface
- Outliner improvements, new file browser and batch rename.
- Grease Pencil
- User interface, tools, operators, modifiers, new brushes and presets and material self overlap.
- More Features
- Alembic, audio & video output, library management and video sequencer editor.
- Python API
- Python version upgrade, dynamic tooltip for operators, new handlers and other API changes.
- Add-ons
- Enabled add-ons only, glTF, FBX, import images as planes, blenderkit, rigify among others.
For a detailed list of new features please visit https://wiki.blender.org/wiki/Reference/Release_Notes/2.81 and https://www.blender.org/download/releases/2-81/.
What's new in version 2.80:
- A Fresh Start
- Blender 2.80 features a redesigned user interface that puts the focus on the artwork that you create. A new dark theme and modern icon set were introduced. Keyboard, mouse and tablet interaction got a refresh with left click select as the new default. Quick Favorites menus provide rapid access to often-used tools.
- A Whole New Workspace
- Templates and workspaces let you quickly get started with tasks like sculpting, texture painting or motion tracking. They can be customized to create your own efficient working environment.
- What You See Is What You Need
- Thanks to the new modern 3D viewport you will be able to display a scene optimized for the task you are performing. A new Workbench render engine was designed for getting work done in the viewport, supporting tasks like scene layout, modeling and sculpting. The engine also feature overlays, providing fine control over which utilities are visible on top of the render.
Overlays also work on top of Eevee and Cycles render previews, so you can edit and paint the scene with full shading.
- Tools & Gizmos
- The 3D viewport and UV editor have new interactive tools and gizmos, along with a new toolbar. These make it easier for new users to start using Blender, and for existing users to discover and use tools that previously required obscure key combinations.
Besides gizmos for tools, various elements like lights, camera, and the compositing backdrop image now have handles to adjust their shape or other attributes.
- Real Time
- Eevee is a new physically based real-time renderer. It works both as a renderer for final frames, and as the engine driving Blender's realtime viewport for creating assets.
It has advanced features such as volumetrics, screen-space reflections and refractions, subsurface scattering, soft and contact shadows, depth of field, camera motion blur and bloom.- 2D Animation
- Grease Pencil is now a full 2D drawing and animation system. This unprecedented integration of 2D tools in a 3D environment will enable you to create next-level concept art, storyboards and animations.
- Cycles
- Cycles now provides industry-standard functionality such as Cryptomatte, BSDF hair and volume shading and Random Walk Subsurface scattering. Many rendering optimizations were done including combined CPU and GPU rendering, much improved OpenCL start and render time, and CUDA support for scenes that don't fit in GPU memory.
For a full and more detailed list please visit https://www.blender.org/download/releases/2-80/.
About Blender Foundation
Snagit print screen download. The Blender Foundation (2002) is an independent public benefit organization with the purpose to provide a complete, free and open source 3D creation pipeline, managed by public projects on blender.org.
Its spin-off corporation Blender Institute (2007) hosts the foundation's offices and currently employs 15 people who work on the Blender software and creative projects to validate and stress Blender in production environments.
Download Blender 2019
Gallery
Blender 2.81
Blender 2.81 is here and it's pretty awesome! New features include a completely new sculpting system with new brushes and masking, cycles and EEVEE improvements, UI improvements, Denoise, RTX support, and so much more.
The best new features in Blender 2.81. Including the new AI denoiser, optix and rtx support, open vdb remesher, new sculpting tools, quad remesher, video editing, cycles improvements, eeevee improvements, render improvements, and more!
This is a brief overview meant to get you quickly acquainted with all of the new features.
Blender 2.80
Tiger – Blender 2.80 demo by Daniel Bystedt
Goodnight Claire – Blender 2.80 demo by Daniel Bystedt
Tree Creature – Blender 2.80 demo by Daniel Bystedt
Grease Pencil Sketching – Blender 2.80 demo by Jama Jurabaev
Space Suit – Blender 2.80 demo by Jama Jurabaev
HERO – Blender Grease Pencil Showcase
Blender Screenshot
A Whole New Workspace – Sculpt – blender.org
A Whole New Workspace – Model – blender.org
A Whole New Workspace – Animate – blender.org
A Whole New Workspace – Edit & Grade – blender.org
What You See Is What You Need – Random Colors – blender.org
What You See Is What You Need – Colored Wireframes – blender.org
What You See Is What You Need – Look Dev – blender.org
Intuitive Widgets – blender.org
Toolbars – blender.org
Principled Hair BSDF – blender.org
Cryptomatte – blender.org
Random Walk Subsurface Scattering – blender.org
Subdivision and Displacement – blender.org